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Meet Me At Concinnity in Milwaukee!

April 13, 2013
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Visit me my "How to Use Your GM Skills in the Real World" panel at MSOE's Concinnity!

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The Awesome Interpretive Power of YES

April 10, 2013
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You don’t want to squash player dreams, do you? In all roleplaying games, the power of a game master to say “yes” is quite literally the power to make fantasies come true.

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The Terrible Power of NO

March 20, 2013
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The Terrible Power of NO

Game masters too often restrain and hinder the creativity and enjoyment of their players with one simple, dreadfully powerful word. “No”.

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Player Down, Player Down!

October 7, 2012
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Player Down, Player Down!

A gaming session is never the same without your regular adventuring party, and the plot suffers when characters randomly phase in and out. So how do we handle attendance issues?

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The Dire Importance of Playtesting

September 23, 2012
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I have long been in the camp of people who believe usability testing is important, but I am now convinced that playtesting is not only important, it is REQUIRED for the development of any game or game supplement.

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